Gaming – Sims Bunker https://simsbunker.com This is probably my depression talking... Fri, 20 Feb 2026 01:47:44 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.1 https://i0.wp.com/simsbunker.com/wp-content/uploads/2026/02/cropped-SimsBunkerLogo.jpg?fit=32%2C32&ssl=1 Gaming – Sims Bunker https://simsbunker.com 32 32 194779633 The Sims Bunker Of The Present & Future https://simsbunker.com/2026/02/20/the-sims-bunker-of-the-present-future/?utm_source=rss&utm_medium=rss&utm_campaign=the-sims-bunker-of-the-present-future Fri, 20 Feb 2026 01:45:14 +0000 https://simsbunker.com/?p=732 Basically three types of people have told me in the past that they visit this website from time to time to check for new content or have visited this website in the past to see what it was all about.

The first group is casual Sims players, who only play the game two or three times per year, in longer marathon sessions, to clear their minds, in the spirit this website, and all my previous writings/posts about The Sims Bunker on various other platforms. Most of these players play the free, base version of the game with very little, if any, DLC. Most of these same players, as far as I’ve been told over the years by the ones who have engaged somehow, have been following me for a long time online through other channels, for other reasons, and my therapeutic application of The Sims is just “one of the things” they’ve come to associate with me.

The second group is more obsessive/hardcore (lol) Sims players, like myself, who follow all the Simfluencers on YouTube, read the Subreddit regularly and may even participate in its Discord server at some point, and buy most, if not all of the DLC (but we all collectively agree “fuck Batuu”.) These players don’t come from my existing community, but got here by googling some variation of a Sims challenge. They read the “The Moody Family Cult Challenge” page and maybe my main page about what The Sims Bunker is, but then they never come back. Or they probably only come back to re-verify certain aspects of the challenge or print out/save the rules to try it themselves. That page gets the most direct traffic and almost all of it comes from Google.

The third group are my Facebook friends, who have either never played any iteration of The Sims, or stopped playing the game a long time ago and remember it fondly. These folks visit exactly once per year, every November, when I participate in Extra Life by playing Sims for 24 hours, because I link my Extra Life page with my total donations over the years when I make my initial post there about the event and again when I post to kick off Game Day.

All three of these groups come here for the promise of Sims content, as little content as there may be on this site. I mean, there are only three pages and a barely updated blog!

But, because almost everything in the world has to be crappy in 2026, especially in the United States where The Sims is made, our beloved franchise has been sullied. Their parent company, EA (Electronic Arts), has been bought out or sold to Jared Kushner (Donald Trump’s son-in-law) and the Saudi fucking government for an astronomical amount of money. So much money in fact, that I don’t think there’s even a snowball’s chance in hell that any ethical company could ever afford to buy the game from them in the future. Even if we all boycotted and tanked it, which it appears The Sims community is mostly trying to do in response, the new owners are not likely to sell it at a loss.

I think do think the boycott is working, though, or at least doing something. I now get an e-mail about once every three days from The Sims, trying to entice me back into playing the game or buying new DLC. Previous to the buyout, I only got one or two e-mails per pack total, but maybe that’s also because I always bought the pack so they knew not to send me more e-mails idk 🤷🏼‍♀️ All I know is that they’ve full on spammed me about Spongebob DLC, the Royalty DLC, and the log-in events associated with them, to a degree that I’ve never personally seen from The Sims before.

The biggest YouTube Simfluencers have switched over to other games, leaving the EA Creator Network and vowing not to purchase any new Sims DLC. Some however, are still playing with the DLC they already owned pre-buyout and creating content with it, which I disagree with because they’re still creating content that may entice new players to the game who are unaware of or wouldn’t care about the EA sale.

Personally, I am choosing to not play any of The Sims games or DLC I already owned pre-buyout, and obviously I won’t be buying any new DLC, because it just doesn’t feel good to me anymore. I believe the ride is officially over and it’s time for me to let the franchise go.

I haven’t fired up The Sims since Extra Life in November 2025 and have no intentions of ever doing so again. I will be backing up my save files “in case of a miracle”, uninstalling the game, and removing the Sims stickers from my gaming laptop (seen above).

My main event for Extra Life Game Day this year, knowing full well it would be my last year playing Sims for the event because the buyout was announced a few week prior, was my Sunny & Harold Sims, created in the likenesses of me and my partner, having a wedding because it was a big milestone event and I knew I could never top it. It seemed like the most appropriate way for me to say goodbye to the franchise that’s been my favourite game and one of the cornerstones of my mental health for the past 26 years.

I guess I’ll never get to have played a Sim from birth through to death like I was trying to do with my first legacy family headed by Mya Moody, or complete my own Off-Grid Cult Challenge headed by Charlie Moody, but I’m fine with that. It’s just a game and none of it is real. 🤷🏼‍♀️ (Unlike the reality that the game’s new owners want women subservient and The Rainbow Mafia and all our allies to “disappear”, among other atrocities…😒)

Last time I checked, I had put around 1900 hours into The Sims 4 since 2014. But a little known fact about me, is that I have also put 1775 hours into Animal Crossing New Horizons since it came out in 2020. So really, for the past 6 years, “The Sims Bunker” has mostly been me choosing to play marathon sessions of Animal Crossing over The Sims 4 anyway.

Pivoting the focus of this smol website into more general gaming makes sense, and the spirit of the Sims Bunker is still there:

  • I still largely play when I’m burnt out and need to rest and replenish my brainmeats.
  • I still encourage adults, especially women, to do the same because I think it’s important for some of us to have permission to do so, if only from some strange woman on the internet.

This site has always been about me giving adults the permission and justification they need to just pause, do something fun, low risk, high reward, and creative every now and then without feeling guilty about it.

So my plan, over the next little while is to archive and re-write my written explanation of what the Sims Bunker is on the main page and remove The Moody Family Cult Challenge from the menu at the top of every page. It’ll still show up in Google results when people search for Sims challenges, it just won’t be the main feature of SimsBunkerDotCom any longer. Finally, I’ll be designing a new, less Sims-centric logo.

The site will always be called Sims Bunker, and I will always refer to my extreme gaming mode for curing burnout, depression, and anxiety as being in “The Sims Bunker”. The Sims Bunker is a state of mind not tied to The Sims franchise exclusively, but to the specific set of stimuli that games like it provide. This site will be about those games.

    I am fortunate enough to have a pretty decent gaming laptop, as well as both a Steam Deck, and I just upgraded from a coral Nintendo Switch Lite to a shiny new Switch 2. (I qualified “Nintendo” even though it’s sort of redundant for most people, in case my mom is reading this. 😅)

    The latter means that, for the first time since N64 (also Nintendo, mom, from the ’90s 😆), I can play games on my TV, which has made playing my usual games an entirely different experience. For the first time ever, I can actually see Stardew Valley, that I have about ~900 hours put into on Steam Deck but only 70 hours on my Switch because it was literally too small for me to see! I can actually see details in Animal Crossing that I didn’t even know were there! (I plan to make a post about the upgrade to the Switch 2 Edition of Animal Crossing specifically, eventually!) And when a dragon attacks in Skyrim, I can actually see the whole dragon!

    I find Animal Crossing extremely helpful for my social anxiety, specifically. I bring my Switch to parties and other social events where there will be many conversations around me, because I find that if I focus on Animal Crossing, it also allows me to listen better in chattery environments. I can actually narrow down the voices and focus with my ears, on one conversation and potentially participate, whereas without the game in my hand I have a terrible time trying to follow what’s going on in the room. I assume this is due to my general neurodiverence. (I have bipolar disorder, general anxiety disorder that was recently reclassified to social anxiety disorder, c-ptsd, and agoraphobia. My son also thinks at base level I’m autistic because they were recently diagnosed as having ASD and we’re pretty much the same.)

    Upgrading to a Switch 2 meant that I could show my partner, Harold, what I’ve done in Animal Crossing for 1800 hours for the first time, by playing on the TV! It also means that somehow – and I’m not sure how yet – I can record an Animal Crossing island tour video for the first time and put it on YouTube to share here! I’m very excited to show off my plans for 2026’s “forever island” overhaul, and the end result once it’s finished!

    Theoretically I can stream using the Switch too, but I have 0 interest in that if I’m being honest. I feel like that would be truly boring content and I’m not putting on makeup to play Animal Crossing! That defeats the purpose! 🙅🏼‍♀️💅💄

    I can’t promise there will be new content here regularly, in fact it’s highly doubtful. I’m extremely busy IRL and divide my free time between social events, and many different interests and projects. Currently, I’m in the very delicate, preliminary stages of writing a book, and after many false starts over the years, I’m trying not to get distracted and abandon the project by getting sucked in by another one. This site is another one…

    That said, the one “pressure valve” I’m allowing myself during the writing process is playing Animal Crossing, which is why I treated myself (invested in my mental health, more like it) when I randomly saw an “open-box” Switch 2 at Best Buy for $200 less than everywhere else. It was the very same day Nintendo surprised everyone by announcing the recent Animal Crossing 3.0 update and Switch 2 Edition of the game, years after announcing there would be no more updates, so it felt like a sign to upgrade.

    I’m not much of a talker for making compelling gaming videos, but I am a documentarian and compulsive sharer of my own life, so that may include occasional blog posts here with screenshots of Animal Crossing builds and Happy Home Paradise/Hotel rooms I’ve done, custom design codes I’ve found to create those builds or that would make a great build in general, maybe some of the wacky “adult” dialogue my villagers come up with, and possibly the “beautiful mind shit” that I put into planning an island overhaul on paper in a notebook.

    Will anyone visit or be interested enough to read any of this? Probably not. I expect no one to care but me – maybe the few gamers in my Discord could be enticed to read the occasional post – and I have no goals or expectations with any of this. Like most of my projects, it’s just a natural byproduct of what I happen to be doing anyway and will or won’t happen regardless of audience.

    ]]>
    732
    Off-The-Grid: Infants https://simsbunker.com/2024/06/10/off-the-grid-infants/?utm_source=rss&utm_medium=rss&utm_campaign=off-the-grid-infants Mon, 10 Jun 2024 04:44:22 +0000 https://simsbunker.com/?p=326 The Off-The-Grid Moody Cult Saga Continues…

    A few days ago, I decided to choose a Moody Family Cult household in Brindleton Bay that I hadn’t played yet, essentially starting from scratch. I had pre-made 13 families to move into the town originally and I felt like an easy challenge, so I chose Shelly Moody because she was a single Sim, living alone in a tiny house, and a single Sim is easier to manage than a whole family, especially when your whole town is off-the-grid. I also only had 5 unplayed households left to play to choose from, most of which were single bachelors and bachelorettes, and I wasn’t in the mood for romancing. I thought at the very least, I could make her interested in Charlie or Faith and I could force a love triangle, which sounded typical, but interesting given the story’s current context that Charlie (cult leader) and Faith (his 2nd in command) are currently engaged and they’re both friends with every single person in the cult. I was curious about what would happen if I caused a rift, would the game be smart enough for the rest of the cult to have opinions or feelings about the ensuing drama and possible breakup? Would they shun the newcomer? 🤔

    The reason I chose Shelly to play right out of the gate on Day 1 of my Sims Bunker Extended World Tour Spring 2024, was because when I clicked on her household in world view, there was a curious little symbol in the upper right-hand corner of the box with all of her financial and household information. I had no idea what it was (I should have taken a screenshot!), so I decided to play her household and find out!

    Dammit, I was not expecting a single mom with an infant! Off-the-grid! 😫

    So that’s what that symbol meant! She had an infant! Why didn’t they fucking say so?? How the hell did she get an infant when I created her household in 2020 and Growing Together wasn’t even released until 2023?? I mean obviously there were infants in the game prior to and without the Growing Together expansion pack, the pack just made them playable, but I was pretty sure that either without it, you couldn’t create infants in Create-A-Sim, and/or B, that I simply wouldn’t do that to myself! But I guess you can and I did! Wtf was I thinking bringing an INFANT into an off-the-grid commune that may or may not be a cult!? 🤦‍♀️

    Gemma Moody illustrates my mood at the time perfectly.

    Playing Shelly and baby Brylee was actually some of the most fun I’ve had in this challenge and not a lot of the gameplay was hindered or made more difficult in any way by being off-the-grid! The biggest challenge, as with pretty much every household in this challenge, was getting that Handiness Skill up to level 9 so Shelly could craft a BATH TUB and keep herself clean enough to stay motivated to do other things! And actually the baby kept her Social Needs up most of the time and gave her all kinds of positive moodlets, which actually helped her overcome her initial grubbiness!

    Shelly bathes Brylee in their Barrelwood Bath Tub

    I’ve actually never been able to relate to a Sim more than I related to Shelly Moody through taking care of Brylee through her infancy up until she was a toddler. Sims have idealistic career paths (for the most part, they introduced layoffs recently, wtf?), marriages, and families, even the art career, which you’d think, me being an artist I would relate to it, but no, not really. There’s simply a large portion of this game that I really enjoy, I just don’t feel any relation to it. I don’t know how it feels to be famous or magical; or sell a painting for more than $1000; or go skiing, explore a jungle, or go camping; and the toddlers in the game are 10,000% more annoying than my actual kids ever were, so I’m really guessing at how those things would feel. But the babies made me fall in love hard. These Sims made me feel something for the first time in my 24 years playing the game.

    In the beginning, life with an infant was difficult because, like a real baby, tiny Brylee’s sleep patterns weren’t predictable yet. Once she moved from a bassinet to a crib (I used a playpen instead, not sure why 🤷‍♀️), it was easier to “sleep when she sleeps”. Once they had a routine, I could better predict how many tasks Shelly could get done in the time Brylee was asleep.

    While sleeping, infants recharge slower than adults, so it was actually fairly easy to stay ahead of her. Shelly could pee, shower, make food or eat, and craft three wooden bath tubs at the woodworking table while Brylee was asleep or playing with toys, for at least $4500 every 24 hours.

    What I loved the most about taking care of an infant in this challenge, was how fast Shelly’s Parenting Skill went up doing interactions with baby Brylee, like having “tummy time” and helping her sit up and stand, because of the added skill bonus you get from living in a tiny house. (All the Sims in this off-the-grid cult challenge start off living in tiny homes because they all started off with such meagre funds.)

    The thing I loved the most about playing an infant in general, was introducing her to new foods. I thought that level of detail was great, and so wholesome, and typical of The Sims franchise. It was very endearing. My only wish was that the baby should have made a sour face when she tried lemon. I was disappointed after trying them all that there were really only a few animations for all the foods. 😞👎

    I was actually a little sad when Brylee aged up, kinda like my real kids!

    All in all, I loved playing an infant so much, that I played Brylee on Long Lifespan, which I think ended up being ~30 in-game days, and I did not feel the urge to age her up into a toddler any earlier than her actual birthday. I have toddlers in other households and find them pretty annoying after a while. I always want to give in and age them up early because I play on Long Lifespan and toddlers are cute, but mostly fucking annoying in this challenge. Because I’m not cheating in this challenge either, aging them up early is not an option and is just part of the pain of the whole thing. My stupidity for making 8 person households with multiple pets and toddlers! 🤦‍♀️

    I knew not killing everyone in such complex off-grid households was possible, or The Sims folks wouldn’t have made a whole expansion pack based on Eco Living and off-the-grid lots, but I couldn’t guarantee the kids wouldn’t get taken away! So far, none have and everyone’s a B or better student! It probably helps that none of the adults have jobs! 😅 But Shelly and Brylee already have a much closer relationship with each other than the households that started with toddlers being the youngest. Shelly’s Parenting Skill is also much higher because of the tiny house bonus and the fact that the game makes you interact with the infant so regularly just keeping her fed, clean, happy, and diapered.

    Admittedly, the babies are not as cute as the toddlers.

    It was nice that Brylee was playable and not basically a piece of interactive furniture, like the babies are in the Base Game. I found that as long as there were multiple toys on the ground, I could more or less keep her happy by having her alternate between playing with all the toys in her vicinity all day, in between naps and feedings. While she did that, Shelly was busy – you guessed it – crafting wooden bath tubs! Because so far this community *cough* cult runs strictly on a handcrafted wooden bath tub economy, with a bit of entrepreneurial knitting thrown in for the Sims who enjoy it!

    Speaking of knitting, adding the ability to knit infant onesies was much appreciated! I assume that was an addition to the Growing Together pack, or is a result of the pack existing. Shelly never found the time to get into knitting and Plopsy because wooden bath tubs was so profitable and efficient, which is what you need when playing with an infant while having no stable source of income, but in one of the other households I played directly after her, I noticed onesies were a thing! Good to know for future babies! 🥰

    I guess it’s safe to say that Growing Together is one of my favourite expansion packs for The Sims 4! I think I’d rate it in my top 5 so far, with the understanding that I’ve barely played any expansion packs all the way through as intended expansions. I’ve usually used the items, clothing, aspirations, and sometimes careers, while mostly ignoring new worlds, venues, and storylines. Maybe it’s because it’s such a small pack relatively speaking, I was able to play it so thoroughly.

    Combined with the Parenthood game pack, Growing Together is a solid investment in your Sims library!

    ]]>
    326
    4 Days Later… https://simsbunker.com/2024/06/09/the-pain/?utm_source=rss&utm_medium=rss&utm_campaign=the-pain Sun, 09 Jun 2024 22:31:43 +0000 https://simsbunker.com/?p=319 The Pain! 😫

    I’ve done so much Simming the past 4 days that I’d love to show you a billion screenshots of, but unfortunately the super fast SSD drive I was using to run the game on and store screenshots, decided to start spitting errors at me instead of Sims, and I had to reformat it, losing all of 2024’s raw content! 😭

    I then spent the next ~3 hours uninstalling & reinstalling the game, and another hour reinstalling mods and saves. Thankfully The Sims saves your actual Sims files to C:// drive! 🙀🤯 But what a pain in the ass! And as far as hard drive failures go, I’ve definitely lost way worse! Like years worth of data and original art! Some Sims screenshots are nothing to cry over. It’s just a game! 🥲 The loss of a 6 month old drive really sucks though. 😒 If anyone has any recommendations on GOOD SSD drives, I’m all ears because my new laptop’s built-in hard drive is tiiiiiiiny! Contact me on Twitter with recommendations, if you have any! 🤔

    ]]>
    319
    Bathtub Bug Workaround + Update https://simsbunker.com/2020/08/15/bathtub-bug-workaround-update/?utm_source=rss&utm_medium=rss&utm_campaign=bathtub-bug-workaround-update Sat, 15 Aug 2020 19:56:52 +0000 http://simsbunker.com/?p=91 After walking away for a day because I was frustrated about the tub issue, I ended up getting on the Sims 4 Reddit Discord and asking them what to do because my Sims are forever gonna be stinky and unhappy without a bathtub.

    After debugging and repairing the game (the latter took ages), toggling the off the grid lot trait on and off, putting the tub in household storage and back again, we determined not being able to use the tub off grid except to wash the dog was a new bug. Someone suggested I try gathering water or snow, so I did both and it gave me enough stored water to bathe everyone.

    So, the workaround for this bug is that my Sims are just gonna have to keep gathering water if they want to stay clean and hydrated. At least with gathering water, the tub works as if the lot had water and power, so you have the option to take a bubble bath, which gives your Sim a playful moodlet. You can also take a bath with “soaks” which gives various positive moodlets, but they cost $60 Simoleons each and currently that is not within anyone in the cult’s budgets.

    Gemma finally enjoys a long bubble bath.

    As far as the rest of gameplay, Gemma has only been able to complete her homework ONCE in 3 seasons and is a “C” student, which is my worst performance to date. Usually when I play teenagers, I make sure they have an “A” average and do all of their extra credit assignments. Right now Faith & Gemma are so poor that I’ve actually been selling Gemma’s extra credit projects rather than doing them.

    The main other thing I’ve had Faith doing to earn more money is crafting and selling mirrors. They cost $87 Simoleons to make and you get $350 Simoleons for selling them. I find this more profitable and easier than going off my lot to use the phone to take an odd job that may only net me $150 Simoleons and will take twice as long to complete as a mirror.

    Faith & Gemma did end up voting in and getting the community garden planted…and then, because I misunderstood how the community lots worked, I tried to “add” the maker space by voting it in, but when I did that, the maker space REPLACED the community garden. Whoops! So now I have to go in and add all of the marketplace and maker space items to the community garden so the lot can be all 3. So annoying, but I have to do it before I switch families because saving $750 Simoleons to get a woodworking table for a new household is a massive challenge, especially if it’s a family, so I need to play Faith & Gemma until they can vote for the community garden again, and THEN they may need to replant all of the plants, I’m not sure. I really hope not.

    There was a week in there where, every time I invited a neighbourhood Sim to Faith & Gemma’s house, that Sim would steal Abigail’s food dish and and Faith’s books. Every time. I couldn’t figure out why this was happening, so finally I just locked my front door and never invited anyone over because replacing those 2 items was costing me $85 Simoleons each time and when you’re scrambling for $20 Simoleons, that’s not an easy expense to just absorb.

    Finally, I realized that the NPCs in the game had voted in a Neighbourhood Action Plan (N.A.P.) called “Sharing Is Caring” where all items are essentially communal and everyone can steal everyone else’s shit. Since none of my Sims actually have any shit, I figured out how to repeal that pretty damn quickly. Faith had to repeal the N.A.P. and get 5 signatures to get it to go through. Now, next Monday in the game, Faith & Gemma have to vote in a new N.A.P. and for the community garden. I think it’s currently Wednesday in the game, so until I can do those things on Monday, I’ll be playing Faith & Gemma and just improving their lives and house the best I can.

    Faith hasn’t introduced herself to Charlie yet and Gemma has little interest in cult life. Gemma’s hard to keep happy because she doesn’t seem to be happy doing any skill building activity. Not swimming, not bowling, not reading a skills book, not knitting. All she really does is sulk, which I find hilarious.

    This challenge is definitely a slow burn, I’ll tell you whut. I think it will be until I get all the households indoor plumbing and then I can focus on the actual cult part of the game. I’m terrified of playing my big families because I have no idea how I’m gonna keep everyone happy and functional with so few items and Simoleons. I’ve never had a toddler or child be taken away before, but I’m afraid it might happen in this challenge, which gives me a smidge of anxiety. Whatever happens, happens, though!

    ]]>
    91
    I Am So Frustrated! https://simsbunker.com/2020/08/14/i-am-so-frustrated/?utm_source=rss&utm_medium=rss&utm_campaign=i-am-so-frustrated Fri, 14 Aug 2020 02:31:04 +0000 http://simsbunker.com/?p=87 So, obviously one of the rules of the challenge is that households are forbidden from purchasing anything from the plumbing category and someone in the family has to raise their Handiness skill to level 9 to be able to build a bath tub in order to fulfill the hygiene need.

    Well.

    Today that handcrafted tub decided to glitch out and not work properly off the grid anymore. For whatever reason, I can give m fucking DOG a bath, but my Sims can’t bathe because there’s no plumbing off grid.

    On Sunday when I was playing Charlie Moody, he crafted and used a tub with an off the grid option to take a “quick and tepid bath”, but now that option is gone? WTF is going on? How do I even begin to fix this?

    I also found out today that my 1st community venue cannot be a garden/marketplace/maker space. I voted for it to be a community garden and planted everything, then I voted to make it a maker space and the garden disappeared! The maker space took its place! So, I have to go in and redo the marketplace/maker space on the community gardens tab and revote to create a community garden. I dunno if I’ll have to replant everything. I sure as hell hope not! UGH! Aggravation!

    So, I’ve decided to take a break from the Sims Bunker for now because all it is at this very moment is aggravation. Instead, I’m gonna make Rice Krispy squares and either work on my knitted scarf or make granny squares.

    ]]>
    87
    Welp. This Challenge Is Certainly Challenging… https://simsbunker.com/2020/08/11/welp-this-challenge-is-certainly-challenging/?utm_source=rss&utm_medium=rss&utm_campaign=welp-this-challenge-is-certainly-challenging Tue, 11 Aug 2020 03:05:20 +0000 http://simsbunker.com/?p=62 Aye aye aye, wtf was I THINKING with this challenge? Oh, man.

    First of all, giving almost every family a pet or two was probably a mistake, because not only do you have to worry about your Sim being uncomfortable because they’re stinky, but you have to worry about your dog being stinky too, because if he is, your Sim is gonna be DOUBLE uncomfortable!

    Charlie’s dog, Frances, would get sprayed by a skunk approximately every 12 hours, which gave Charle an additional +2 uncomfortable moodlet. When you have TWO +2 uncomfortable moodlets, it means your Sim is basically too uncomfortable to function; they won’t read any skills books, knit, craft any furniture, or do anything that might otherwise build any sort of skill. (I did not test yoga.) This situation sucked and basically I had to just keep needs fulfilled, sometimes resorting to Potions, and wait for Frances’ skunk stank to go away.

    Even worse, Frances got sick multiple times from fighting with squirrels and he had green snot all over his muzzle. When he came in the cabin and laid down, he would leave big puddles of drool that Charlie was forever mopping up. It was super gross. And then one day, magically, Frances got better.

    Frances was so nasty, I forgot he was a white dog.

    I started playing Charlie’s household in the fall and I played him until spring, when he finally crafted a bath tub and a toilet. Where I left him though, he could only afford to expand his tiny home by 4 tiles: enough to fit the bath tub indoors.

    To be able to afford a woodworking table and eventually a tub and toilet, Charlie dug around Brindleton Bay for collectibles to sell and since he has a little community space next door to his house, I was able to use the cell phone to take odd jobs pretty easily. I also gave him a part time job as a manual labourer and then forgot about it. A week went by and suddenly I got the notification that work started for Charlie in an hour and I looked at his needs meters and his sleep, fun, and hygiene needs were in the red. Fuck. Good on Charlie though, he did his job both days even though I left him completely sleep deprived.

    I had Charlie make a mirror on the woodworking table to gain Charisma skill because what kinda cult leader doesn’t have charisma? I created a club called The Moody Family and I added the maximum amount of Sims I could add which was maybe 6-8. I think I may have to start chapters of that club in each neighbourhood, headed by a Sim Charlie trusts, with Charlie in all of them so he can attend everyone’s club gatherings. I can apparently unlock 2 more spaces in The Moody Family club for 2 more Sims, but I haven’t looked into how I do that yet. Yesterday was dedicated just to getting indoor plumbing so Charlie’s needs would be better met. He’ll worry about leading people later.

    As I suspected, Sims have to vote on Community Gardens, Marketplaces, and Maker Spaces, so right now the venue I made comprising all 3 is empty. Worse, much to my dismay, only Sims in the venue’s neighbourhood may vote on what the spaces should be. That meant Charlie couldn’t vote and kickstart the Community Garden, which would help everyone. Due to this, I decided to switch to my next family, one within that neighbourhood.

    Allow me to introduce my 2 hippie sisters, Faith & Gemma:

    Faith Moody is a young adult, looking after her teen sister, Gemma, after their mermaid parents were swept away during a storm on their home world of Sulani. Faith is cheerful, romantic, good, and wants to find her soulmate. She wonders if Charlie isn’t it, but she’s too shy to approach him yet. She wants to kickstart the Community Garden with Gemma and impress him. Since it’s fall, they may have to wait until spring to plant. In the meantime, their primary objective is to be able to bathe and pee inside.

    I’ve never played a mermaid before, so I was surprised to find they have a “hydration” need instead of a hygiene need. It’s a good thing I built them a spring-fed pool at the Rec Complex because I’ve found the most efficient way to fulfill this need is by having them sleep in the pool as opposed to a bed. You can’t swim in the natural water of Brindleton Bay the way you can on Sulani, and if their hydration need goes unfulfilled, your mermaid Sim will start to smell like fish, which they’ll be super cranky about. Faith & Gemma don’t have a bath tub yet (or even a woodworking table yet), so I don’t know if mermaids can also sleep in the tub, but it’d be pretty handy if they could.

    So, tonight’s goals are to (hopefully) plant the Community Garden before it gets too cold to plant, and craft at least a bath tub for Faith & Gemma. Hopefully Abigail, their Bernese Mountain Dog, doesn’t get sick or sprayed by a skunk because that super sucked with Charlie and Frances yesterday.

    I changed/added a couple of goals to the challenge today. The 1st is that I want the commune to create some sort of weed economy using the Basemental Drugs mod where they grow and sell a fuck tonne of weed to afford their improvements. The 2nd is that I want them to get comfortable enough in their needs to explore their spellcaster abilities. Every Sim in Brindleton Bay is supernatural, either a spellcaster or a mermaid and I have one set of vampires. It would be good to finally explore that content since I’ve had it for ages and barely dented it. It’d add another dimension to gameplay after I meet the primary objectives. Finally, 3rd, I took out the rule that every adult and elder Sim must max out their Fishing, Gardening, and Handiness skills because it’s really only necessary for one Sim per household to max out their Handiness skill to craft tubs and toilets. Also, if the adults establish gardens, it’s gonna be difficult to get the kids’ Gardening skills to 10. Not impossible, but difficult and maybe too perfectionist. I haven’t decided how I feel about maxing out the Fishing skill because I’ve found fishing isn’t as profitable yet as foraging and gardening. Faith is just level 3 fishing though, I think, so maybe it will get more profitable as she levels up. I’ve never really explored this aspect of the game before.

    So, that’s today’s update. Stay tuned to @SimsBunker on Twitter for more!

    ]]>
    62